hiiiNew settings / config system - Elveron design. You can combine all settings here (Game Options + System Options)
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Easy to manage categories, you just need to add it just like this:
After that, you just create a py file in uiscript/advanced_game_options and name it advancedgameoptions_<category index>.pyCode:option_data = [ { "category": "Performance", # AdvancedGameOptions_0.py "subcategories": [] }, { "category": "Interface", # AdvancedGameOptions_1.py "subcategories": [] }, { "category": "Game", # AdvancedGameOptions_2.py "subcategories": [] }, { "category": "Environment", # AdvancedGameOptions_3.py "subcategories": [] }, { "category": "Sound", # AdvancedGameOptions_4.py "subcategories": [] } ]
The last step would be to add an icon for the category in ui/game/advanced_game_options/category_icons/
The subcategories are automatically generated from the category UIScript file.
Download: *** Hidden text: cannot be quoted. ***
[/REPLYANDTHANKS]
TyNew settings / config system - Elveron design. You can combine all settings here (Game Options + System Options)
![]()
Easy to manage categories, you just need to add it just like this:
After that, you just create a py file in uiscript/advanced_game_options and name it advancedgameoptions_<category index>.pyCode:option_data = [ { "category": "Performance", # AdvancedGameOptions_0.py "subcategories": [] }, { "category": "Interface", # AdvancedGameOptions_1.py "subcategories": [] }, { "category": "Game", # AdvancedGameOptions_2.py "subcategories": [] }, { "category": "Environment", # AdvancedGameOptions_3.py "subcategories": [] }, { "category": "Sound", # AdvancedGameOptions_4.py "subcategories": [] } ]
The last step would be to add an icon for the category in ui/game/advanced_game_options/category_icons/
The subcategories are automatically generated from the category UIScript file.
Download: *** Hidden text: cannot be quoted. ***
[/REPLYANDTHANKS]